- Joined
- Jun 30, 2021
- Messages
- 123
- Reaction score
- 179
- Points
- 43
How to Unlock the Sentinel Class in Tribes of Midgard
The Sentinel class can be unlocked by blocking 25 attacks in 10 seconds in a World (Saga Mode). First things first, you’ll need a trusty shield for this one. There’s a few ways to accomplish this class unlock - and one of the best ways is to gather Helthings at one of your village gates during a Blood Moon, rounding them up to block their attacks all at once. You can also try to gather goblins around you in the Land of Pools or Smoky Highlands goblin camps.
Class Overview
“Adepts of the goddess Syn, Sentinels are one with their Shields. Keeping their cool in the midst of battle, they inspire allies to be on guard and use their advanced Shield tactics to block, parry and strike with stunning effect.”- Strength: Tank with crowd-control abilities
- Weapon proficiency: Axe and Sword
Skill Tree Overview
To view an interactive skill tree, visit https://tribesofmidgard.fandom.com/wiki/Sentinel!Blessings
Signature Blessings:- Syn’s Shield Wall:Grant 20% Armor around you
- Hold the line! While your Shield is deployed, you and nearby allies receive an Armor buff that persists for a time, even after leaving your radius.
- Shield Throw:Unlock Shield Throw
- Your Shield is your Weapon. While your Shield is deployed, gain the ability to toss it in a straight line to the face of your enemies, bounding to up to 3 additional targets.
- Shield Ring: Unlock Shield Ring
- Your Shield is still your Weapon. While your Shiel is deployed, gain the ability to send it around you to the face of your enemies, stunning them in the process.
- Critical Barrier:Block critical attacks
- Still having nightmares from those red glowing eyes coming at you? Then fret no more! Your mighty Shield can now block critical attacks from enemies.
- Focused Parry:Fully block attacks and Stun enemies
- While your Shield is not deployed, it charges energy over time. When charged, it emits an aura that fully absorbs the next attack and stuns the attackers. After all, Einherjar rhymes with stellar.
- No Mercy I:Increase damage on Stunned enemies +5%
- A true Sential defeats their foes with honor. But not always. Deal more damage to stunned enemies while they beg for mercy!
- No Mercy II:Increase damage on Stunned enemies +10%
- A true Sential defeats their foes with honor. But rarely really. Deal even more damage to stunned enemies while they beg for mercy!
- Auroral Solace I: Passive +3% HP regeneration
- Invigorated by the northern lights, you recover HP over time. Looking at the sky has never felt this good.
- Auroral Solace II: Passive +6% HP regeneration
- Still invigorated by the northern lights, you recover more HP over time. Looking at the sky has never felt this good.
- Axe Mastery: Increase damage with Axes +10%
- Nothing like a fine Axe to deal plenty of damage to one enemy. Boost your combo attacks and spells with this Blessing.
- Sword Mastery:Increase damage with Swords +10%
- Nothing like a fine Sword to deal quick damage to groups of enemies. Boost your combo attacks and spells with this Blessing.
- Ice Embrace: Increase Ice efficiency +20
- Thunder Embrace: Increase Thunder efficiency +20%
- Durable Shields I: Increase Shield Durability +25%
- Tired of things breaking? Boost the durability of all your Shields for increased protection. Sturdy, stable, still strong.
- Durable Shields II:Increase Shield Durability +50%
- Tired of things breaking? Boost the durability of all your Shields for increased protection. Sturdy, stable, still strong.