Currently, many players just dont buy/unlock runes from shop/achievement since that will dilutes the rune pool and makes it less likely to get any specific rune(mostly "soul powered"or the naked rune). This game should change its mechanic to solve this problem.
For example, the game should let player to disable some rune in the list
or
the loot table include ALL runes. When a locked-rune is chosen, just drop nothing/shown as "You have not enough knowledge to use it".
...etc
This is a serious problem that prevent player to spend time in this game, as they become weaker when they unlock more.
And make producton tables in survival mode able to access storage
now i need to take materials from the storgae before making anything, which is annoying
For example, the game should let player to disable some rune in the list
or
the loot table include ALL runes. When a locked-rune is chosen, just drop nothing/shown as "You have not enough knowledge to use it".
...etc
This is a serious problem that prevent player to spend time in this game, as they become weaker when they unlock more.
And make producton tables in survival mode able to access storage
now i need to take materials from the storgae before making anything, which is annoying
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